Friday 11th November
VR Development Blog » Devlog
This week I decided to begin working on my lever properly, I first quickly created a lever base and handle using cubes and attempted to code the movement of it by using the rotation of the handle. After solving issues caused by the coordinates of the handle being incorrect, I managed to get the lever to move according tot eh movement of the hands when the handle is grabbed, however, the movement is flipped and the handle moves the opposite way, this should be a quick fix, and then I can take some time to fix any other issues and make the action more smooth as there is a little bit of a delay currently.
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